![]() The video games in this list create space to notice, reflect and try your hand at architecture. ![]() Whether it's the atmospheric lighting of Control, the climbable buildings of the Uncharted series or Shadow of the Colossus vast cathedral-like structures, video games often create original spaces that stop you in your tracks. From the Escher-like Manifold Garden to the scale-confounding Superliminal, these games can play with perspective and movement to not only confuse the player but open new possibilities in perceiving buildings.įinally, there are games with breathtaking architecture. Then there are games that build spaces that would be impossible in real life. Then there are games like Animal Crossing, that offer a social context in which to apply your architectural and landscaping skills. Games like Townscaper allow you to easily create series of buildings and consider how one structure relates to those around it - like a street-scene generator. Then there are games like The Legend of Zelda Breath of the Wild, Biomutant, Enslaved or The Last Of Us that drop you in a once-great but now ruined architecture.Īlong with these pre-built spaces, there are also games that invite you to affect and rebuilt the architecture of a world. Others, like The Witcher, Legend of Zelda Twilight Princess and Eastshade, create their own cities and buildings. Some, like Assassin's Creed, Grand Theft Auto and Forza Horizon recreate virtual versions of familiar places. Video games mirror and magnify this built environment in different ways. Our homes, offices, shopping malls, cathedrals, stations, bridges and even public toilets have all been designed. While clones and copycats aren't a new phenomenon by any stretch of the imagination, the latest instance of an indie developer being creatively pilfered - which comes just weeks after Worldle was unceremoniously ripped off - once again reiterates the need for better curation on some platforms.Īnybody yet to dip into Unpacking can enjoy Witch Beam's zen puzzler on PC, Mac, Xbox, and Switch.We spend our lives in buildings every day. We have to rely on storefronts like the App Store to better curate their content." "We're a tiny indie team and even with the success we have achieved, we still don't have the resources to pursue companies trying to use our game's distinct look and feel to make a quick buck. "It's demoralising for a small team like ours to see content we spent literally years planning, refining and handcrafting be hastily reproduced in an opportunistic ad-riddled app a mere 3 months after our launch," wrote the studio. Unpacking (left) / Unpacking Master (right) ![]() ![]() The studio also noted how Unpacking Master was an near 1:1 imitation of Unpacking, sharing screenshots (below) that highlight how the mimic uses practically identical level layouts and items. Writing on Twitter, the studio explained it has been inundated with alerts from concerned fans who encountered advertisements for Unpacking Master on social media platforms like TikTok and Instagram, and suggested that intense ad campaign is what allowed the copycat to quickly dominate the charts. According to cached platform listings, the title was published by a Cyprus-based company called SayGames LTD.Īlthough the imposter has since been axed from both the App Store and Google Play - at the time of writing, we're unable to download it on either platform - its emergence and subsequent ascent has caused Unpacking developer Witch Beam a massive headache. Unlike Unpacking, which is a premium title, Unpacking Master employs in-game advertisements that players can remove for a one-time fee of $4.99. The freemium title, rather brazenly called Unpacking Master, climbed to the summit of the App Store download charts after launching less than a week ago, passing hugely popular applications like TikTok, Instagram, and more in the process.
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